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Thinking about Gamification a little differently

  • October 25, 2021
  • 2 replies
  • 171 views

james.buhagiar
Docebian

Who said gamification needs to be directly associated to a single course, Learning Plan or topic? This is a slightly different way to reward learners for engaging over time...

 

I use a tool call Grammarly, each week I get a round up of my “performance”, most of the time I scan though it and don't pay too much attention to the trivial data I’m presented with, like words checked over time, common mistakes and a running count of how many weeks I’ve used the tool for.

 

Today I was presented with this:

 

 

It made me think outside of the box on how we can reward users for taking part in learning, it was interesting, unexpected and genuinely put a smile on my face!

 

Do you have an “out of the box” way of rewarding users for taking part in training? I’d love to hear it if so!

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2 replies

SuperShaune
Docebian
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  • Docebian
  • 34 replies
  • October 25, 2021

That’s awesome!!!! Reminds me of this one I got from my Fitbit a while back:

 

or even some of the ones that I get from my Quit Smoking app (badges for days smoke free, metrics on $$$ saved and health regained, progress towards the next milestone - I just passed 1year!!!!). 


You’re right though; these little pats on the back go a long way helping to nudge me back on track. :)

 


james.buhagiar
Docebian

@SuperShaune That’s an impressive feat, and this is exactly the sort of thing I’m talking about! Keep ‘em coming, what other tools do we use which give us a little nudge or pat on the back?

 

Also congrats on the 1year smoke free :) 


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